Imperial Templar Seer
Mission Amarr Empire Battlecruiser
This variant of the frontline battlecruiser of the Amarr Empire constitutes a substantial redesign with much of the traditional command and control systems having been subsumed by decks of electronic warfare support. These ships are becoming more and more popular in the Empire navies, as their ability to wreak havoc and confusion upon enemy fleet formations become increasingly essential.
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Bounty: - Faction Loss: 0.009 Security Reward: -
Damage Modifier: 8.25 Rate of fire: 3 sec Turrets EM Damage: 99 Turrets EXP Damage: 0 Turrets KIN Damage: 0 Turrets TER Damage: 82.5 Turrets DPS: 60.5
Missile Damage Bonus: - Missle Type: none Defender Chance: +
TOTAL DPS: 60.5 hp/sec
Shield Capacity: 1200 Shield recharge time: 1000000 ms Shield Boost Amount: - Shield Boost Duration: 5000 Shield EM Resistance: 30 % Shield EXP Resistance: 60 % Shield KIN Resistance: 50 % Shield TER Resistance: 40 %
Armor Hitpoints: 1800 Armor Repair Amount: 300 Armor Repair Duration: 10000 Armor EM Resistance: 30 % Armor EXP Resistance: 60 % Armor KIN Resistance: 50 % Armor TER Resistance: 40 %
Hull hp: 1500 Capacitor Capacity: 975 Energy
| Optimal Range: 20000 m Accuracy falloff: 8000 m Trackingspeed / Accuracy: 0.033 rad/sec
Scan Resolution: 210 mm Max Locked Targets: 1 RADAR Sensor Strength: 20 points LADAR Sensor Strength: - points Magnetometric Sensor Strength: - points Gravimetric Sensor Strength: - points
Orbit: 22000 Max Velocity: 1280 m/sec
Warp Scramble Strength: - Stasis Web: - Target Jammer: - Nosferatu: + Tracking Disruptor: + Sensor Dumper: -
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