Emergency Damage Control I
Utilizes a combination of containment field emitters and redundancy systems to prevent critical system damage. Grants a bonus to resistance for shield armor and hull. Only one Damage Control can be activated at a given time.
published Yes
Race Gallente
Structure
radius 0 m
mass 5000 kg
volume 5 m3 packaged
capacity 0m3
baseprice 2244 ISK
Shield
Shield Em Damage Resistance 8.5 %
Shield Explosive Damage Resistance 8.5 %
Shield Kinetic Damage Resistance 8.5 %
Shield Thermal Damage Resistance 8.5 %
Armor
Armor Em Damage Resistance 11 %
Armor Explosive Damage Resistance 11 %
Armor Kinetic Damage Resistance 11 %
Armor Thermal Damage Resistance 11 %
Miscellaneous
activation cost 1 Energy
powergrid usage 1 MW
CPU usage 23 tf
Activation time / duration 30000 ms
Tech Level 1
Meta Level 1
Hull Em Damage Resistance 52 %
Hull Explosive Damage Resistance 52 %
Hull Kinetic Damage Resistance 52 %
Hull Thermal Damage Resistance 52 %
Not Published
hp 40 HP
requiredSkill1Level 1
maxGroupActive 1
cpuPenaltySuperWeapon 99900
cpuBonusSuperWeapon 0.001
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Req. Skills
Primary Skill required Hull Upgrades
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