Dual Modulated Pulse Energy Beam I
This light pulse laser uses two separate laser focusing systems to reduce the cool down period between shots. Good skirmish weapon. Requires frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray.
published Yes
Race Amarr
Structure
radius 0 m
mass 1 kg
volume 5 m3 packaged
capacity 1m3
baseprice 1976 ISK
Miscellaneous
activation cost 2.136 Energy
powergrid usage 6 MW
CPU usage 6 tf
Rate of fire 2700 ms
Optimal Range 5400 m
Damage Modifier 2.4 x
Charge size 1 1=small 2=medium 3=l
Accuracy falloff 1500 m
Trackingspeed / Accuracy 0.27375 rad/sec
Tech Level 1
Used with (chargegroup) Frequency Crystal
Signature Resolution 40 m
Meta Level 4
Overload damage bonus 15 %
Heat Damage 0.6 HP
Required Thermodynamics Level 1
Not Published
hp 40 HP
slots occupied 1
targetModule 0
requiredSkill1Level 1
requiredSkill2Level 1
heatDissipationRateModifier 0.01
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Req. Skills
Primary Skill required Small Energy Turret
Secondary Skill required Gunnery
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