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Root / Ship / Mothership / Hel
Hel
Hel Inspired by a vicious scissor-toothed shark indigenous to old-world Matar, the Hel is widely viewed as a sign of a Republic out for blood. Since the beginning of its development it has remained a project cloaked in secrecy, with precious few people aware of its progress and its capabilities, and its formal unveiling has come as a defiant slap in the face to many who formerly believed the Matari incapable of working at this scale of starship design.

Whatever comprises the soil of its roots, though, one thing is clear: from no-frills living quarters to grim, unadorned aesthetic, this ferocious behemoth has been designed for one purpose and one purpose only.

”Imagine a dozen deadly hornets pouring from the devil’s mouth. Now imagine they have autocannons.”
-Unknown Hel designer

Minmatar Carrier Skill Bonuses:
50% bonus to Capital Shield and Armor transfer range per level
5% bonus to Shield and Armor transfer amount per level
99% reduction in CPU need for Clone Vat Bay
99% reduction in CPU need for Warfare Link modules
99% reduction in CPU need for Projected Electronic Counter Measures modules
99% reduction in CPU need for Tactical Logistics Reconfiguration modules
Can deploy 3 additional Fighters per level
Can fit 1 additional Warfare Link module per level
200% bonus to Fighter control range
Immune to all forms of Electronic Warfare
published
Yes
Race
Minmatar 
Structure
radius
2000 m
mass
1127500000 kg
volume
51000000 m3 packaged
capacity
5050m3
baseprice
14331507600 ISK
Max Velocity
80 m/sec
Drone Capacity
225000 m3
Fitting
powergrid Output
650000 MW
Low Slots
5
Med Slots
7
High Slots
6
Powerload
0 MW
CPU Output
950 tf
Calibration
400 points
Rig Slots
3
Shield
Shield Capacity
237500 HP
Shield Em Damage Resistance
0 %
Shield Explosive Damage Resistance
60 %
Shield Kinetic Damage Resistance
40 %
Shield Thermal Damage Resistance
20 %
Shield recharge time
38000000.48 ms
Armor
Armor Hitpoints
250000 HP
Armor Em Damage Resistance
70 %
Armor Explosive Damage Resistance
10 %
Armor Kinetic Damage Resistance
25 %
Armor Thermal Damage Resistance
35 %
Capacitor
Recharge time
3900000 ms
Capacitor Capacity
60000 Energy
Targeting
Maximum Targeting Range
138750 m
Max Locked Targets
6
RADAR Sensor Strength
0 points
LADAR Sensor Strength
150 points
Magnetometric Sensor Strength
0 points
Gravimetric Sensor Strength
0 points
Signature Radius
11640 m
Scan Resolution
55 mm
Miscellaneous
Damage
0
CPU Load
0 tf
Inertia Modifier
0.05
Kinetic dmg resistance
0 %
Thermal dmg resistance
0 %
Explosive dmg resistance
0 %
EM dmg resistance
0 %
CPU Need Bonus
-99 %
Drone Control Range Bonus
3 m
Warp Speed Multiplier
0.5 x
Maximim Operational Distance
5000 m
Maximum Concurrent Operational Users
10
Fusion Propulsion Strength
0 points
Ion Propulsion Strength
0 points
Magpulse Propulsion Strength
0 points
Plasma Propulsion Strength
6 points
Onboard Jump Drive
1
Jump Drive Fuel Need
17889 typeID
Maximum Jump Range
4 ly
Jump Drive Consumption Amount
1000
Jump Drive Capacitor Need
95 %
Ship Maintenance Bay Capacity
2500000 m3
Corporate Hangar Capacity
50000 m3
Upgrade Hardpoints
3
Triage CPU Need Bonus
-99 %
Projected ECM CPU Need Bonus
-99 %
cantUseStargates
1
heatAttenuation
0.76
heatAttenuationMed
0.79
heatAttenuationMed
0.71
Drone Bandwidth
625 Mbit/sec
Ship Warp Speed
1
Not Published
hp
262500 HP
powerToSpeed
1
warpFactor
0
Targeting Speed
6750 ms
mainColor
16777215
maxPassengers
150
uniformity
1
warpCapacitorNeed
0.0000000138
propulsionGraphicID
397
gfxBoosterID
397
requiredSkill1Level
1
requiredSkill2Level
3
requiredSkill3Level
1
Shield Uniformity
0.75
armorUniformity
0.75
structureUniformity
0.75
Agility Bonus
1
jumpDriveDuration
300000
Disallows Offensive Modifiers
1
advancedCapitalAgility
1
hasShipMaintenanceBay
1
hasCorporateHangars
1
maxJumpClones
35
canReceiveCloneJumps
1
carrierMinmatarBonus1
3
carrierMinmatarBonus2
5
carrierMinmatarBonus3
50
carrierMinmatarBonus4
1
heatCapacityHi
100
heatDissipationRate
0.01
heatDissipationRateHi
0.01
heatDissipationRateLow
0.01
heatCapacityMed
100
heatCapacityLow
100
heatGenerationMultiplier
0.35
Req. Skills
Primary Skill required
Capital Ships
Secondary Skill required
Minmatar Carrier
Tertiary Skill required
Jump Drive Operation
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