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Root / Ship / Black Ops / Redeemer
Redeemer
Redeemer Hull: Armageddon Class
Role: Black Ops

Black Ops battleships are designed for infiltration and espionage behind enemy lines. With the use of a short-range jump drive and a portal generator, they are capable of making a special type of jump portal usable only by covert ops vessels. This enables them to stealthily plant reconnaissance and espionage forces in enemy territory. For the final word in clandestine maneuvers, look no further.

Developer: Viziam

Viziam ships are quite possibly the most durable ships money can buy. Their armor is second to none and that, combined with superior shields, makes them hard nuts to crack. Of course this does mean they are rather slow and possess somewhat more limited weapons and electronics options.

Amarr Battleship Skill Bonus: 10% reduction in large energy turret capacitor use and 5% bonus to large energy turret rate of fire per level

Black Ops Skill Bonus: 7.5% bonus to large energy turret tracking and multiplies the cloaked velocity by 125% per level

Note: can fit covert cynosural field generators and covert jump portal generators. No targeting delay after decloaking
published
Yes
Race
Amarr 
Structure
radius
250 m
mass
154000000 kg
volume
495000 m3 packaged
capacity
600m3
baseprice
129381380 ISK
Max Velocity
137 m/sec
Drone Capacity
125 m3
Fitting
powergrid Output
17000 MW
Low Slots
7
Med Slots
4
High Slots
8
Powerload
0 MW
CPU Output
505 tf
Launcher hardpoints
0
Turret hardpoints
6
Calibration
400 points
Rig Slots
2
Shield
Shield Capacity
4375 HP
Shield Em Damage Resistance
0 %
Shield Explosive Damage Resistance
64 %
Shield Kinetic Damage Resistance
43 %
Shield Thermal Damage Resistance
20 %
Shield recharge time
3125000 ms
Armor
Armor Hitpoints
5312 HP
Armor Em Damage Resistance
60 %
Armor Explosive Damage Resistance
28 %
Armor Kinetic Damage Resistance
28.75 %
Armor Thermal Damage Resistance
35 %
Capacitor
Recharge time
1087500 ms
Capacitor Capacity
5312.5 Energy
Targeting
Maximum Targeting Range
52000 m
Max Locked Targets
7
RADAR Sensor Strength
17 points
LADAR Sensor Strength
0 points
Magnetometric Sensor Strength
0 points
Gravimetric Sensor Strength
0 points
Signature Radius
333 m
Scan Resolution
132 mm
Miscellaneous
Damage
0
CPU Load
0 tf
Inertia Modifier
0.0886
Kinetic dmg resistance
0 %
Thermal dmg resistance
0 %
Explosive dmg resistance
0 %
EM dmg resistance
0 %
CPU Need Bonus
-99 %
Tech Level
2
Warp Speed Multiplier
1 x
Meta Level
5
Fusion Propulsion Strength
8 points
Ion Propulsion Strength
0 points
Magpulse Propulsion Strength
0 points
Plasma Propulsion Strength
0 points
Onboard Jump Drive
1
Jump Drive Fuel Need
16274 typeID
Maximum Jump Range
2 ly
Jump Drive Consumption Amount
400
Jump Drive Capacitor Need
95 %
Upgrade Hardpoints
2
jumpHarmonics
2
eliteBonusBlackOps1
7.5
eliteBonusBlackOps2
1.25
heatAttenuation
0.82
heatAttenuationMed
0.63
heatAttenuationMed
0.82
Drone Bandwidth
125 Mbit/sec
Ship Warp Speed
1
Not Published
hp
4968 HP
powerToSpeed
1
warpFactor
0
Targeting Speed
7500 ms
mainColor
16777215
maxPassengers
1000
uniformity
1
warpCapacitorNeed
0.000000138
propulsionGraphicID
394
gfxBoosterID
394
requiredSkill1Level
5
requiredSkill2Level
1
Shield Uniformity
0.75
shipBonusAB
-10
armorUniformity
0.75
structureUniformity
0.75
shipBonusAB2
-5
maxDirectionalVelocity
1000
minTargetVelDmgMultiplier
0.5
jumpDriveDuration
300000
jumpPortalConsumptionMassFactor
0.00000018
covertOpsStealthBomberTargettingDelay
0 ms
heatCapacityHi
100
heatDissipationRate
0.01
heatDissipationRateHi
0.01
heatDissipationRateLow
0.01
heatCapacityMed
100
heatCapacityLow
100
heatGenerationMultiplier
0.5
Req. Skills
Primary Skill required
Amarr Battleship
Secondary Skill required
Black Ops
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