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Root / Module / Projectile Weapon
1200mm Artillery Cannon I One of the most powerful projectile cannons a battleship can equip. Must be loaded with any of the following projectil
1200mm Artillery Cannon II One of the most powerful projectile cannons a battleship can equip. Must be loaded with any of the following regular a
1200mm Heavy 'Jolt' Artillery I One of the most powerful projectile cannons a battleship can equip. Must be loaded with any of the following projectil
1200mm Heavy 'Scout' Artillery I One of the most powerful projectile cannons a battleship can equip. Must be loaded with any of the following projectil
1200mm Heavy Carbine Howitzer I One of the most powerful projectile cannons a battleship can equip. Must be loaded with any of the following projectil
1200mm Heavy Gallium I Cannon One of the most powerful projectile cannons a battleship can equip. Must be loaded with any of the following projectil
1200mm Heavy Prototype I Artillery One of the most powerful projectile cannons a battleship can equip. Must be loaded with any of the following projectil
1200mm Heavy Prototype I Siege Cannon One of the most powerful projectile cannons a battleship can equip. Must be loaded with any of the following projectil
125mm Gatling AutoCannon I This multi-barrel autocannon is designed for skirmish warfare. Must be loaded with any of the following projectile amm
125mm Gatling AutoCannon II This multi-barrel autocannon is designed for skirmish warfare. Must be loaded with any of the following regular and ad
125mm Light 'Scout' Autocannon I This multi-barrel autocannon is designed for skirmish warfare. Must be loaded with any of the following projectile amm
125mm Light Carbine Repeating Cannon I This multi-barrel autocannon is designed for skirmish warfare. Must be loaded with any of the following projectile amm
125mm Light Gallium I Machine Gun This multi-barrel autocannon is designed for skirmish warfare. Must be loaded with any of the following projectile amm
125mm Light Prototype I Automatic Cannon This multi-barrel autocannon is designed for skirmish warfare. Must be loaded with any of the following projectile amm
1400mm 'Jolt' Artillery I The ultimate artillery cannon. It hurls death and destruction over incredible distances. Must be loaded with any of th
1400mm 'Scout' Artillery I The ultimate artillery cannon. It hurls death and destruction over incredible distances. Must be loaded with any of th
1400mm Carbine Howitzer I The ultimate artillery cannon. It hurls death and destruction over incredible distances. Must be loaded with any of th
1400mm Gallium I Cannon The ultimate artillery cannon. It hurls death and destruction over incredible distances. Must be loaded with any of th
1400mm Howitzer Artillery I The ultimate artillery cannon. It hurls death and destruction over incredible distances. Must be loaded with any of th
1400mm Howitzer Artillery II The ultimate artillery cannon. It hurls death and destruction over incredible distances. Must be loaded with any of th
1400mm Prototype I Siege Cannon The ultimate artillery cannon. It hurls death and destruction over incredible distances. Must be loaded with any of th
150mm Light 'Scout' Autocannon I A simple but effective close combat autocannon. Must be loaded with any of the following projectile ammo types: Carbon
150mm Light AutoCannon I A simple but effective close combat autocannon. Must be loaded with any of the following projectile ammo types: Carbon
150mm Light AutoCannon II A simple but effective close combat autocannon. Must be loaded with any of the following regular and advanced projecti
150mm Light Carbine Repeating Cannon I A simple but effective close combat autocannon. Must be loaded with any of the following projectile ammo types: Carbon
150mm Light Gallium I Machine Gun A simple but effective close combat autocannon. Must be loaded with any of the following projectile ammo types: Carbon
150mm Light Prototype I Automatic Cannon A simple but effective close combat autocannon. Must be loaded with any of the following projectile ammo types: Carbon
200mm AutoCannon I A powerful autocannon that can smash apart most lightly armored frigates with ease. Must be loaded with any of the fol
200mm AutoCannon II The 200mm is a powerful autocannon that can smash apart most lightly armored frigates with ease. Must be loaded with a
200mm Light 'Jolt' Autocannon I A powerful autocannon that can smash apart most lightly armored frigates with ease. Must be loaded with any of the fol
200mm Light 'Scout' Autocannon I A powerful autocannon that can smash apart most lightly armored frigates with ease. Must be loaded with any of the fol
200mm Light Carbine Repeating Cannon I A powerful autocannon that can smash apart most lightly armored frigates with ease. Must be loaded with any of the fol
200mm Light Gallium I Machine Gun A powerful autocannon that can smash apart most lightly armored frigates with ease. Must be loaded with any of the fol
200mm Light Prototype I Automatic Cannon A powerful autocannon that can smash apart most lightly armored frigates with ease. Must be loaded with any of the fol
220mm Medium 'Scout' Autocannon I This autocannon is designed for skirmish warfare. Must be loaded with any of the following projectile ammo types: Carb
220mm Medium Carbine Repeating Cannon I This autocannon is designed for skirmish warfare. Must be loaded with any of the following projectile ammo types: Carb
220mm Medium Gallium I Machine Gun This autocannon is designed for skirmish warfare. Must be loaded with any of the following projectile ammo types: Carb
220mm Medium Prototype I Automatic Cannon This autocannon is designed for skirmish warfare. Must be loaded with any of the following projectile ammo types: Carb
220mm Vulcan AutoCannon I The 220mm multi-barrel autocannon is designed for skirmish warfare. Must be loaded with any of the following projectil
220mm Vulcan AutoCannon II The 220mm multi-barrel autocannon is designed for skirmish warfare. Must be loaded with any of the following regular a
250mm Light 'Jolt' Artillery I This artillery is one of the most powerful weapons that can be mounted on a frigate. Must be loaded with any of the fo
250mm Light 'Scout' Artillery I This artillery is one of the most powerful weapons that can be mounted on a frigate. Must be loaded with any of the fo
250mm Light Artillery Cannon I This artillery is one of the most powerful weapons that can be mounted on a frigate. Must be loaded with any of the fo
250mm Light Artillery Cannon II This artillery is one of the most powerful weapons that can be mounted on a frigate. Must be loaded with any of the fo
250mm Light Carbine Howitzer I This artillery is one of the most powerful weapons that can be mounted on a frigate. Must be loaded with any of the fo
250mm Light Gallium I Cannon This artillery is one of the most powerful weapons that can be mounted on a frigate. Must be loaded with any of the fo
250mm Light Prototype I Siege Cannon This artillery is one of the most powerful weapons that can be mounted on a frigate. Must be loaded with any of the fo
280mm 'Jolt' Artillery I Rocket-assisted artillery projectiles designed for longe-range combat. It is the most powerful projectile weapon able to
280mm 'Scout' Artillery I Rocket-assisted artillery projectiles designed for longe-range combat. It is the most powerful projectile weapon able to
280mm Carbine Howitzer I Rocket-assisted artillery projectiles designed for longe-range combat. It is the most powerful projectile weapon able to
280mm Gallium I Cannon Rocket-assisted artillery projectiles designed for longe-range combat. It is the most powerful projectile weapon able to
280mm Howitzer Artillery I Rocket-assisted artillery projectiles designed for longe-range combat. It is the most powerful projectile weapon able to
280mm Howitzer Artillery II Rocket-assisted artillery projectiles designed for longe-range combat. It is the most powerful projectile weapon able to
280mm Prototype I Siege Cannon Rocket-assisted artillery projectiles designed for longe-range combat. It is the most powerful projectile weapon able to
425mm AutoCannon I The 425mm is a behemoth that will inflict severe damage on most cruisers and frigates in short-range battles. Must be
425mm AutoCannon II The 425mm is a behemoth that will inflict severe damage on most cruisers and frigates in short-range battles. Must be
425mm Medium 'Jolt' Autocannon I The 425mm is a behemoth that will inflict severe damage on most cruisers and frigates in short-range battles. Must be
425mm Medium 'Scout' Autocannon I The 425mm is a behemoth that will inflict severe damage on most cruisers and frigates in short-range battles. Must be
425mm Medium Carbine Repeating Cannon I The 425mm is a behemoth that will inflict severe damage on most cruisers and frigates in short-range battles. Must be
425mm Medium Gallium I Machine Gun The 425mm is a behemoth that will inflict severe damage on most cruisers and frigates in short-range battles. Must be
425mm Medium Prototype I Automatic Cannon The 425mm is a behemoth that will inflict severe damage on most cruisers and frigates in short-range battles. Must be
650mm Artillery Cannon I A powerful long-range cannon. One of the most damaging weapons mountable on a cruiser. Must be loaded with any of the
650mm Artillery Cannon II A powerful long-range cannon. One of the most damaging weapons mountable on a cruiser. Must be loaded with any of the
650mm Medium 'Jolt' Artillery I A powerful long-range cannon. One of the most damaging weapons mountable on a cruiser. Must be loaded with any of the
650mm Medium 'Scout' Artillery I A powerful long-range artillery. One of the most damaging weapons mountable on a cruiser. Must be loaded with any of t
650mm Medium Carbine Howitzer I A powerful long-range artillery. One of the most damaging weapons mountable on a cruiser. Must be loaded with any of t
650mm Medium Gallium I Cannon A powerful long-range artillery. One of the most damaging weapons mountable on a cruiser. Must be loaded with any of t
650mm Medium Prototype I Siege Cannon A powerful long-range artillery. One of the most damaging weapons mountable on a cruiser. Must be loaded with any of t
6x2500mm Repeating Artillery I One of the largest weapons currently in existence, this massive autocannon is designed for extended sieges of stationary
720mm 'Jolt' Artillery I This 720mm rocket-assisted howitzer is designed for long-range bombardment. Must be loaded with any of the following p
720mm 'Probe' Artillery I Not supposed to be here...
720mm 'Scout' Artillery I This rocket-assisted howitzer is designed for long-range bombardment. Must be loaded with any of the following project
720mm Carbine Howitzer I This rocket-assisted howitzer is designed for long-range bombardment. Must be loaded with any of the following project
720mm Cordite Howitzer I You don't see this...
720mm Gallium I Cannon This rocket-assisted howitzer is designed for long-range bombardment. Must be loaded with any of the following project
720mm Howitzer Artillery I This 720mm rocket-assisted howitzer is designed for long-range bombardment. Must be loaded with any of the following p
720mm Howitzer Artillery II This 720mm rocket-assisted howitzer is designed for long-range bombardment. Must be loaded with any of the following r
720mm Prototype I Siege Cannon This rocket-assisted howitzer is designed for long-range bombardment. Must be loaded with any of the following project
800mm Heavy 'Jolt' Repeating Artillery I A single barrel, long-range, powerful cannon capable of causing tremendous damage. Must be loaded with any of the foll
800mm Heavy 'Scout' Repeating Artillery I Artillery cannon capable of causing tremendous damage. Must be loaded with any of the following projectile ammo types:
800mm Heavy Carbine Repeating Howitzer I Artillery cannon capable of causing tremendous damage. Must be loaded with any of the following projectile ammo types:
800mm Heavy Gallium I Repeating Cannon Artillery cannon capable of causing tremendous damage. Must be loaded with any of the following projectile ammo types:
800mm Heavy Prototype I Repeating Siege Cannon Artillery cannon capable of causing tremendous damage. Must be loaded with any of the following projectile ammo types:
800mm Repeating Artillery I A single barrel, long-range, powerful cannon capable of causing tremendous damage. Must be loaded with any of the foll
800mm Repeating Artillery II A single barrel, long-range, powerful cannon capable of causing tremendous damage. Must be loaded with any of the foll
CONCORD 1200mm Artillery One of the most powerful projectile cannons a battleship can equip. Must be loaded with any of the following projectil
CONCORD 200mm Autocannon A powerful autocannon that can smash apart most lightly armored frigates with ease. Must be loaded with any of the fol
CONCORD 650mm Artillery A powerful long-range artillery. One of the most damaging weapons mountable on a cruiser. Must be loaded with any of t
Domination 1200mm Artillery One of the most powerful projectile cannons a battleship can equip. Must be loaded with any of the following projectil
Domination 125mm Autocannon This multi-barrel autocannon is designed for skirmish warfare. Must be loaded with any of the following projectile amm
Domination 1400mm Howitzer Artillery The ultimate artillery cannon. It hurls death and destruction over incredible distances. Must be loaded with any of th
Domination 150mm Autocannon A simple but effective close combat autocannon. Must be loaded with any of the following projectile ammo types: Carbon
Domination 200mm Autocannon A powerful autocannon that can smash apart most lightly armored frigates with ease. Must be loaded with any of the fol
Domination 220mm Autocannon This autocannon is designed for skirmish warfare. Must be loaded with any of the following projectile ammo types: Carb
Domination 250mm Artillery This artillery is one of the most powerful weapons that can be mounted on a frigate. Must be loaded with any of the fo
Domination 280mm Howitzer Artillery Rocket-assisted artillery projectiles designed for longe-range combat. It is the most powerful projectile weapon able to
Domination 425mm Autocannon The 425mm is a behemoth that will inflict severe damage on most cruisers and frigates in short-range battles. Must be
Domination 650mm Artillery A powerful long-range artillery. One of the most damaging weapons mountable on a cruiser. Must be loaded with any of t
Domination 720mm Howitzer Artillery This rocket-assisted howitzer is designed for long-range bombardment. Must be loaded with any of the following project
Domination 800mm Repeating Artillery Artillery cannon capable of causing tremendous damage. Must be loaded with any of the following projectile ammo types:
Domination Dual 180mm Autocannon This autocannon is a simple but effective close combat weapon. Must be loaded with any of the following projectile amm
Domination Dual 425mm Autocannon Combines the damage output of two 425mm long-range cannons. Must be loaded with any of the following projectile ammo t
Domination Dual 650mm Repeating Artillery Powerful, long-range artillery cannon with a decent rate of fire. Must be loaded with any of the following projectile
Dual 180mm 'Scout' Autocannon I This autocannon is a simple but effective close combat weapon. Must be loaded with any of the following projectile amm
Dual 180mm AutoCannon I This dual 180mm autocannon is a simple but effective close combat weapon. Must be loaded with any of the following pro
Dual 180mm AutoCannon II This dual 180mm autocannon is a simple but effective close combat weapon. Must be loaded with any of the following reg
Dual 180mm Carbine Repeating Cannon I This autocannon is a simple but effective close combat weapon. Must be loaded with any of the following projectile amm
Dual 180mm Gallium I Machine Gun This autocannon is a simple but effective close combat weapon. Must be loaded with any of the following projectile amm
Dual 180mm Prototype I Automatic Cannon This autocannon is a simple but effective close combat weapon. Must be loaded with any of the following projectile amm
Dual 425mm 'Scout' Autocannon I Combines the damage output of two 425mm long-range cannons. Must be loaded with any of the following projectile ammo t
Dual 425mm AutoCannon I Combines the damage output of two 425mm long-range cannons. Must be loaded with any of the following projectile ammo t
Dual 425mm AutoCannon II Combines the damage output of two 425mm long-range cannons. Must be loaded with any of the following regular and advan
Dual 425mm Carbine Repeating Cannon I Combines the damage output of two 425mm long-range cannons. Must be loaded with any of the following projectile ammo t
Dual 425mm Gallium I Machine Gun Combines the damage output of two 425mm long-range cannons. Must be loaded with any of the following projectile ammo t
Dual 425mm Prototype I Automatic Cannon Combines the damage output of two 425mm long-range cannons. Must be loaded with any of the following projectile ammo t
Dual 650mm 'Scout' Repeating Artillery I Powerful, long-range artillery cannon with a decent rate of fire. Must be loaded with any of the following projectile
Dual 650mm Carbine Repeating Howitzer I Powerful, long-range artillery cannon with a decent rate of fire. Must be loaded with any of the following projectile
Dual 650mm Gallium I Repeating Cannon Powerful, long-range artillery cannon with a decent rate of fire. Must be loaded with any of the following projectile
Dual 650mm Prototype I Repeating Siege Cannon Powerful, long-range artillery cannon with a decent rate of fire. Must be loaded with any of the following projectile
Dual 650mm Repeating Artillery I Twice the hitting power of the cruiser's 650mm artillery cannon. Must be loaded with any of the following projectile a
Dual 650mm Repeating Artillery II Twice the hitting power of the cruiser's 650mm artillery cannon. Must be loaded with any of the following regular and
Gfx_turret_test_P1 This large battleship-sized weapon packs quite a punch. Railguns use magnetic rails to fire solid chunks of matter at hy
Gfx_turret_test_P2 This large battleship-sized weapon packs quite a punch. Railguns use magnetic rails to fire solid chunks of matter at hy
Gotan's Modified 800mm Repeating Artillery A single barrel, long-range, powerful cannon capable of causing tremendous damage. Must be loaded with any of the foll
Gotan's Modified Dual 425mm AutoCannon Combines the damage output of two 425mm long-range cannons. Must be loaded with any of the following projectile ammo t
Gotan's Modified Dual 650mm Repeating Artillery Twice the hitting power of the cruiser's 650mm artillery cannon. Must be loaded with any of the following projectile a
Hakim's Modified 1200mm Artillery Cannon One of the most powerful projectile cannons a battleship can equip. Must be loaded with any of the following projectil
Hakim's Modified 1400mm Howitzer Artillery The ultimate artillery cannon. It hurls death and destruction over incredible distances. Must be loaded with any of th
Mizuro's Modified 800mm Repeating Artillery A single barrel, long-range, powerful cannon capable of causing tremendous damage. Must be loaded with any of the foll
Mizuro's Modified Dual 425mm AutoCannon Combines the damage output of two 425mm long-range cannons. Must be loaded with any of the following projectile ammo t
Mizuro's Modified Dual 650mm Repeating Artillery Twice the hitting power of the cruiser's 650mm artillery cannon. Must be loaded with any of the following projectile a
Quad 3500mm Siege Artillery I One of the largest weapons currently in existence, this massive artillery cannon is designed for extended sieges of stat
Republic Fleet 1200mm Artillery One of the most powerful projectile cannons a battleship can equip. Must be loaded with any of the following projectil
Republic Fleet 125mm Autocannon This multi-barrel autocannon is designed for skirmish warfare. Must be loaded with any of the following projectile amm
Republic Fleet 1400mm Howitzer Artillery The ultimate artillery cannon. It hurls death and destruction over incredible distances. Must be loaded with any of th
Republic Fleet 150mm Autocannon A simple but effective close combat autocannon. Must be loaded with any of the following projectile ammo types: Carbon
Republic Fleet 200mm Autocannon A powerful autocannon that can smash apart most lightly armored frigates with ease. Must be loaded with any of the fol
Republic Fleet 220mm Autocannon This autocannon is designed for skirmish warfare. Must be loaded with any of the following projectile ammo types: Carb
Republic Fleet 250mm Artillery This artillery is one of the most powerful weapons that can be mounted on a frigate. Must be loaded with any of the fo
Republic Fleet 280mm Howitzer Artillery Rocket-assisted artillery projectiles designed for longe-range combat. It is the most powerful projectile weapon able to
Republic Fleet 425mm Autocannon The 425mm is a behemoth that will inflict severe damage on most cruisers and frigates in short-range battles. Must be
Republic Fleet 650mm Artillery A powerful long-range artillery. One of the most damaging weapons mountable on a cruiser. Must be loaded with any of t
Republic Fleet 720mm Howitzer Artillery This rocket-assisted howitzer is designed for long-range bombardment. Must be loaded with any of the following project
Republic Fleet 800mm Repeating Artillery Artillery cannon capable of causing tremendous damage. Must be loaded with any of the following projectile ammo types:
Republic Fleet Dual 180mm Autocannon This autocannon is a simple but effective close combat weapon. Must be loaded with any of the following projectile amm
Republic Fleet Dual 425mm Autocannon Combines the damage output of two 425mm long-range cannons. Must be loaded with any of the following projectile ammo t
Republic Fleet Dual 650mm Repeating Artillery Powerful, long-range artillery cannon with a decent rate of fire. Must be loaded with any of the following projectile
Shaqil's Modified 1200mm Artillery Cannon One of the most powerful projectile cannons a battleship can equip. Must be loaded with any of the following projectil
Shaqil's Modified 1400mm Howitzer Artillery The ultimate artillery cannon. It hurls death and destruction over incredible distances. Must be loaded with any of th
Tobias' Modified 1200mm Artillery Cannon One of the most powerful projectile cannons a battleship can equip. Must be loaded with any of the following projectil
Tobias' Modified 1400mm Howitzer Artillery The ultimate artillery cannon. It hurls death and destruction over incredible distances. Must be loaded with any of th
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